Are you ready kids? Here we go!
Unless you have some other voodoo ritual or gosu level strategy to rival that of Gary Kasparov you are simply hindering your team assuming the enemy will attack you first just because you play a "tank"!
"But Dajs...!" I hear you cry across the vast internets, in your SpongeBob SquarePants pajamas
"If I don't get the armor and HP how can I tank?!"
Easy there Tobias, you can still do considerable damage in team fights while maintaining your shrapnel spangled badge of Tankus Supremus... that is you could... if you weren't a COWARD!
Instead arm yourself with mighty steel, single out the meek and charge headfirst into the fray! Drive your spear into the heart of the enemy, brutal, effective, fast, and let them DARE ignore your presence as you make their AD carry shit his proverbial pants at the onslaught of you first strike.
Gist of the whole story is that you MUST be capable to deal enough damage for the enemy to consider you a serious threat and choose to attack you first. More likely than not you will be diving into their spells and attacks aiming to kill their highest damage dealers (most typically the weakest targets). Make them panic, make them fear you and tremble when they see you moving towards them, if they suddenly flash away when you're casually strolling with no intent to pile-drive them into the ground, you know you did your job well.
Things to master to become the World's Numero Uno in all things tanky are:
- Mastery over champion skill use, his strengths and weaknesses
- Building your items properly to enhance his strengths, diminish weaknesses, deal enough damage while being resilient enough to kill AT LEAST ONE member of the opposition.
A good place to find some good guides is MobaFire, specifically those made by DuffTime, he's one clever boy, he is... hillarious too!
And the next time someone says that tanks deal no damage crush his bones into a fine paste and feed it to Baron Nashor for such heresy!
Until next time, brave warriors, FIGHT THE GOOD FIGHT!